Classroom games templates
This pack comprises ideas, game boards, cards and teaching notes for 20 different games which can be used to support and enliven your teaching across key stages and subjects. Simply fill in the blanks with your own questions and/or keywords and let the games begin!
These templates have been designed for key stages 3-5. If you're looking for templates for the primary classroom, try our Classroom games templates (Primary).
What's included?
- 20 adaptable game ideas and templates
- PowerPoints for Hexbusters and Who wants to be a millionaire?
What's inside?
Game templates
- Challenge track
- Chase game board
- Chatterbox
- Connect five
- Cube
- Diamond nine
- Dominoes
- Fast talking
- Heads and tails
- Hexagons
- Hexbusters
- Learning grid
- Ludo
- Matching
- Pen and dice game
- Ping pong revision
- Snakes and ladders
- Taboo
- Top Trumps
- Word puzzle
This is a sample of the teaching notes to accompany the dominoes template.
Preparation
Before the lesson, fill in the cards with questions and answers.
How to play
1. Question and answer
Students are given a set of domino cards. They should match a question to an appropriate answer. This also works well as a 'follow me' loop game around the room or as a straightforward game of dominoes.
2. Key word or phrases
Give each student a domino card. Each half of the domino should have a key word or phrase and a definition. Students have to match the key word or phrase with the correct definition.
This works well as a 'follow me' loop game around the room or as a straightforward game of dominoes.
There are 32 cards, meaning each game could be played individually, in pairs or in small groups to produce a complete ordered set of cards.
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